2020-2021 Archives

 

First Week Recap:

Welcome to Tech High!

Monday- Class Policies & Intro to Class

Tuesday-

Step 1. Career Assignment Tutorial

Step 2. Career Assignment (see "Turning in Work" below when done)

Step 3. 

Career Learning Reflection
Wednesday-

Step 1. 

Genres Video Tutorial

Genres Assignment

Step 2. Genres Assignment

Friday- Upload Genres Assignment & do the Genres Learning Reflection

Resources for Home Use:

Unity Download - Download the free, personal version of Unity. To activate a license create a free account

Download Gmetrix for free

Download Adobe at home

Monday- Class Policies & Intro to Class

 

TuesdayCareer Assignment Tutorial

Career Assignment (see "Turning in Work" below when done)

 

Wednesday- Career Learning Reflection


Thursday- Genres Video Tutorial

Genres Assignment

Types of Genres

FridayGenres Assignment Continues

Turning in Work:

Video Tutorial: How to turn in work & complete a learning reflection

OneDrive (Turn in Work)

Period 1 & 2​

Period 4 & 5

Peer Critique Resources

How to Use Peer Critique Form

Game Peer Critique Form

Project Peer Critique Form

Monday 8/31:

Genres Learning Reflection

Optional:

Unity Introduction

Tuesday 9/1 to 9/25:

Space Shooter Intro

First Game Build- Unity Space Shooter - DUE SEPT 25th

Unity Debugging Tips

Friday 9/25:

First Game Build Reflection

Done early? Complete the following:

Importing 2D Assets

Create a "Rule Tile"

Design a 2D Unity Level

Splice Sprite Sheet

Try out what you learned above!

Use OpenGameArt to find a tileset, import it into Unity and splice it. Use Google if you get stuck!

Monday/Tuesday (due 10/9):

How to Use Peer Critique Form

Game Peer Critique Form

Art and Animation Intro Video

Art and Animation

Unity 2020 Terrain

Immersion Intro Video

Immersion Assignment Sheet

What Creates Immersion? Video

TileVania (due 3/3)

TileVania Video List

TileVania Common Errors

Monday: NGT (due 4/3) Gnowbe 

Tuesday:  Capstone​ Presentations

Survey (if you work or do internship)

Wednesday:  Capstone Workshop 

Thursday: Capstone  (due by 3/26)

or certifications (G-Metrix Instructions)

Friday: JA Inspire Career Expo

Monday: Player Choice Build

Tuesday: Player Choice Build

Wednesday: Exam Review

Choice Build 

Capstone Debuggers

Thursday: Player Choice Build or G-Metrix

Certification Additional Guides (MTA):

Unity Programmer

MTA Motility & Device Fundamentals

MTA Motility & Device Fundamentals- V2

MTA Windows Operating Systems

Windows OS - NEW TRAINING!

CERTIFICATIONS

When you get 2- 90% scores on G-Metrix tests you can take the actual certification. To sign up let Dr. Kirk know & follow these instructions.

MANDATORY ADDITION TO CERTIPORT PROFILE:

  • Personal Information: Student ID is the Local Student ID (example: 52XXXXX)

    • If not edit profile

  • Account Setup: First/Last Name must match what is in Focus

    • If not call 1-800-497-8923

Due 5/28:

Monday: Player Choice Build

Splash Screen Tutorial

 

Tuesday: Due 6/3

Resume Video Instructions

Resume Template - upload to OneDrive after you update

Digital Portfolio Instructions - publish & upload link to OneDrive

2019-2020 Archives

Resume Video Instructions

Resume Template - upload to OneDrive after you update

Digital Portfolio Instructions - publish & upload link to OneDrive

Capstone Critique

Resources for Home Use:

Unity Download - Download the free, personal version of Unity. To activate a license create a free account

Monday/Tuesday-New Game Build

Wednesday- Capstone Individual Workshop, Debugging or Certifications (Optional)

ThursdayCertifications (Optional)

Friday- Half Study Day - upload new plans to improve grade from home if you have D's or Fs

Train for Certifications

Download Gmetrix for free

Download Adobe at home

Home Based Due Dates- START HERE

New Game Build Video Instructions

New Game Build

START HERE for Teams Info

Answers terminate thinking. Questions drive thinking.

CAPSTONE- Adding Your Assets to Main File

Trello Links

What is a sprint?

Sprint Review Meetings

How to execute sprints

Meaningful Player Choice 

LATE TILEVANIA INSTRUCTIONS

TileVania Peer Critique

Learning Reflection

TileVania Project

FUN CENTER - Game Evaluation Template

Game Evaluation &  Game Evaluation Template

Finalize Immersion Uploading from Unity

Learning ReflectionGame Peer Critique Form, Capstone

Player Immersion

Trello

Art & Animation Project 

Google Challenge Image

First Game Build- Unity Space Shooter

First Game Build Assets

First Game Build Reflection

Genres Assignment

Genres Learning Reflection

Career Assignment Tutorial

Career Assignment

Career Learning Reflection

First Game Build- Unity Space Shooter

First Game Build Assets

First Game Build Reflection

Capstone​ & NGT Project Work

Unity Debugging Tips

Adding Your Assets to Main File

Uploading from Unity- read if you have never done

Turning in Work

Video Tutorial: How to turn in work & complete a learning reflection

OneDrive (Turn in Work)

Period 1 & 2

Period 6 & 7

Peer Critique Resources

How to Use Peer Critique Form

Game Peer Critique Form

Project Peer Critique Form

Train for a certification:

2019-2020 G-Metrix Certification Training

Train for HTML5 Application Development, Microsoft Excel, Word, PowerPoint, or Adobe Illustrator, Photoshop, or InDesign.

Career Info

How to get a job in the Video Game Industry! (Tech High Udemy acct.)

Top 25 Game Design Grad Schools

 

2018-2019 Archives

Monday- Class Policies & Intro to Class

HOW DO I TURN IN ASSIGNMENTS?  CLICK HERE FOR O365.PCSB.ORG INFO.

Video tutorial - Asset List

Download Adobe at home

18.0 Gaming Tools & Software

29.0 Genres Project

Class Policies

GameMaker Install

17.0 & 19.0 Career Research

Step by Step Career Research Video

First GameMaker Game!

23.0 First Game Build - Video Tutorial Links on page 2

Tutorial 4 Code (for poor quality video)

Asset Sites- All Copyright Free

OpenGameArt.org

Dr. Kirk's Dropbox

Spriter's Resource

Piskel (build your own)

Overall Requirements:​

  • Title/Menu, 1 Level, Credits

  • 3 rewards & 1 enemy

  • One central theme (underwater, space, city, etc)

  • Good design (no white backgrounds/basic shapes/etc)

  • Platform mechanics

  • 1 Animation- prefer character

Turning in a GameMaker game:

SINGLE RUNTIME EXE TUTORIAL

**Turn game into an EXE file & upload to OneDrive**

File-Create Application.**

**Upload Source code to OneDrive**

15.0 Art and Animation Project

Art/Animation Resources

Piskel Creating a Sprite Sheet

Piskel Character Tutorial

Piskel Tile Texturing Techniques

GameMaker Sprite Editor Tutorial

Photoshop Pixel Tutorials - Several

October 11th- Seth Boone from GTE visits classroom to cover paper prototyping.

What is paper-prototyping?

16.0 Copyright & Watermarks

Mastering the Game

October 19th- Chris Shell visits classroom to cover DevOps

What is DevOps?

Player Choice in Games

Article on Player Choice

NGT WORK - if your role is complete work on cert training: G-Metrix/Certification Training

Challenge Rule Creation

Character Archetypes

Workshop Requirements

Unity Debugging Tips

Adding Your Assets to Main File

Intro Presentation

Semester Project Requirements

Grading Rubric & Learning Scale

Period 1/2 Job List

Period 3/4 Job List

Period 6/7 Job List

G-Metrix/Certification Training

 

Period 1/2 Trailer

Period 3/4 Trailer

Period 6/7 Trailer

Resume Instructions & Template

Digital Portfolio Instructions

EXAM REVIEW

Cyber Security Info